![]() Then I layer the exterior of the wall with log spikes. Instead I opt of walls rimmed with iron bars so I can shoot straight down at the base of the wall. I self impose a no 50 pillar rule as it seems to cheese and OP presently. Steel poles having the same hp as a full steel block is what's making defence so easy atm imo, maybe the fatman could help with that if the pimps intend to keep poles as strong as whole blocks. Me too, i've played a lot of a16 and almost forgotten about smell and noise mechanics from past alpha's, current zeds are the least difficult individually in any alpha since i started playing (a10.4).ĭeath by animal is far more of a concern than death from zeds for me, but when the ai and the smell/noise mechanics are working properly i foresee a very challenging game. So they could take out pillars for platform bases, or just breech a wall creating some tense moments no doubt :) Way I interpreted it was a kamikaze attack doing just as you decribe. Would be nice to have some ability as well!Įxplosion + high block damage but low entity damage (ie, slow and plowing, so won't damage player much, but works great as a wall buster:) Bingo! That's what MM was talking about before he was returned to the game in full HD. :) Right now the "tourist" is just lotsa HP. spreads out abilities, and allows for better balancing. Yeah! Maybe they should shift the explosion to him instead of the cop, that would I think make gameplay better. I'm crossing my fingers for the Tourist zombie (aka Fat Hawaiian Shirt Guy) to be a pillar kamikaze as was mentioned before the HD model was mad and he was reintroduced. YamaKami eredeti hozzászólása:I'm wondering which method's will work still and which will have to be revisited after A17 is rolled out and the AI has been improved. I'll work on making this even better in future episodes, not that it's strictly necessary, but to give further ideas of how to extend and layer the defenses even more!ĭo let me know below in the comment section what your horde base designs are :) What's your best horde base build? What defense designs to you put in place? ⚫ Don't forget to make a ladder down to the drop trap, and a way out! ⚫ Don't forget the kill box, which gives a great view to fight from! ⚫ Wiring it all up! Some go on trip wire, some on switch. ![]() ![]() ⚫ We use sod for the ground, with its great blast resistance! Video guide -> BUILD the Best Horde Base Ever! Each wall is doubled up poles, protected by dual electric fences, dual shotgun turrets, dual blade traps and of course, dual dart traps! What's the best base design? Here it is! Well, out of mine anyhow! We're making the best base design for hordes in 7 days to die, which comes complete with the simple fall trap should the zeds break through (unlikely).
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